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    Work work work (Weekly Update #13)

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    Work work work (Weekly Update #13)

    Post by slimmmeiske2 on Fri Sep 21, 2012 7:38 pm

    I did not forget the update last week. When I finally had the time to update, I was three or four days late, so I just figured I could wait until the next Friday and hope to have some more stuff to say.Though it was a lot less than I hoped, mainly because I had to go to work this week and last week. Sad

    study Overview of Updates:
    - Finished Rouge with basket and Lucius sprites
    - I did some writing, updates on towns and what not
    - Searched for some scripts, will try and see what they give
    - Status screen will be gone, I like it, but only an updated status screen seems stupid now. I'll be looking into a CMS to make it pretty~

    Idea Stuff to be done next week (hopefully):
    - Combine tilesets
    - Redo Hamelin map. (It just doesn't look like I want it to, but I might keep it like this for the demo, so...)
    - Add biographies.
    - Search some more for scripts
    - Finish Rose Castle map.
    - And as always sprite and make facesets for lol!

    frog prince Fairytale of the Fortnight:
    The Little Mermaid
    Though it won't be in the game, I've been working on some more mermaid sprites. Ariel's sisters from Disney of course. It's not my favourite fairytale... not even the Disney version. The original one is just sooo sad and left me some conflicting emotions. It just shows how some fairytales, can be a reality. Seriously, there are a lot of 'Little Mermaid' stories out there. Sad

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    Re: Work work work (Weekly Update #13)

    Post by slimmmeiske2 on Tue Oct 23, 2012 4:46 pm

    And I kept forgetting to update ^^;
    Sorry guys 3: I might uh join some kind of schedule thingie at RMW. This will make the weekly updates better, no doubt!

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    Re: Work work work (Weekly Update #13)

    Post by slimmmeiske2 on Sun Dec 09, 2012 2:27 pm

    Sorry again, guys. The actual work has been put off again and I'm more into a planning/writing process now.

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    Re: Work work work (Weekly Update #13)

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